Driving curiosity
For learning...
Every single data point here is an introduction to a curriculum area. Once students become very familiar with the game, their natural curiosity drives their learning and not just dumping information.
Eg. After winning Presidential Election with IGR, a student may ask what IGR is and that curiosity allows economics to be taught.
History
The study of history enables us to understand how past human action affects the present and influences our future.
Economics
Economics frames many choices we have to make about work, leisure, consumption and how much to save.
Geography
This helps us to have an awareness of a place. All places and spaces have a history behind them, shaped by humans, earth, and climate.
Social Studies
This centers around understanding how the world works on a social level, which is an opportunity to teach basic values, such as justice and equality.
Science
Science helps us develop new technologies, solve practical problems. Players are introduced to the concept of process engineering.
Demography
Population studies help us to know how far the growth rate of the economy is keeping pace with the growth rate of population.
Government & Politics
Understanding of the theory and practice of government, the nature of politics, policy making and public administration.
Education
The level of development in a society is directly proportional to the literacy rate of majority of its inhabitants.
Cultural Heritage
Tourism promotes national integration. It promote inter-regional relationship and provides support to local handicrafts.
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